PRIVACY-FIRST LOCATION SHARING

Location sharing that starts switched off.

NAVTRL's STALKR app publishes your position to a Crew only after you say yes to that Crew, and stops the moment you go Dark. Sharing is a property of a relationship rather than a setting on your phone: Live in one Crew is not Live in another, precision is yours to reduce, and presence degrades to stale or unknown instead of pretending an old point is current.

Quick Answer

Privacy-first location sharing means a position reaches only a scope you authorised, and only while you keep authorising it. In STALKR a Crew starts Dark — the absence of a decision is not consent, so joining a Crew does not start broadcasting — and you answer a prompt naming that Crew before your first position is published to it. Going Dark stops new updates to that Crew entirely, while the last authorised point stays behind labelled offline or stale, because erasing it would hide that you were somewhere rather than protect where you are now. You can publish an approximate area of roughly a kilometre instead of an exact point. Journeys are a separate scope with their own watchers. This is why NAVTRL declines the employee-surveillance use case: the architecture is built so a person always knows the terms they are sharing under.

Page Map

Sharing is a property of a relationship, not of your phoneNothing is published until you answerLive, Dark, and what Dark does not doApproximate sharing, and the price it chargesZones that watch places, not peopleLocation health, stated honestlyWhen permission is lost or the phone stops reportingWhy we decline the surveillance use case

Sharing is a property of a relationship, not of your phone

A single on/off switch cannot describe a real day. You can be Dark to a hunting Crew, Live to a work Crew, and sharing a Journey with your partner — all at the same instant, on one phone. STALKR treats each of those as its own scope, and every surface that decides whether a position may leave the device asks the same question about the same scope.

  • A scope is a pair: which kind of audience, and which specific Crew or Journey.
  • Live in one Crew does not make you Live in another, and it does not start a Journey.
  • A Journey watcher sees the Journey because they hold its watch link, not because they share a Crew with you.
  • Going Dark in every Crew leaves an active Journey running; ending a Journey leaves your Crews exactly as you set them.
  • Nothing becomes visible because it is nearby, or because someone knows your name.

Live, Dark, and what Dark does not do

Dark stops new current-location updates to the selected Crew. It is a stop rather than a deletion, and STALKR says so instead of implying more than it does.

The last position you were authorised to share stays with that Crew, labelled offline or stale by age. Removing it would hide that you were somewhere rather than protect where you are now, and a safety tool that quietly rewrites where people have been is not safer for anyone.

  • Dark is per Crew. Going Dark in one Crew changes nothing for your other Crews.
  • Dark does not end a Journey — that is a separate control in a separate scope.
  • Going Live requests a fresh fix rather than reusing the last one, so viewers are not handed an old point presented as current.
  • A Crew owner can set Tracking Enforced. STALKR then refuses the Dark toggle and says why, instead of letting a switch read DARK while the tracker keeps publishing. Enforcement is visible or it is not allowed.

Approximate sharing, and the price it charges

You can reduce precision instead of going Dark. STALKR rounds the published position to roughly a kilometre, and the sharing flag travels with it, so viewers are told they are looking at an area rather than handed a vague point that appears exact.

That choice has a real cost, and the app states it where you make it. While you share an approximate area, Crew Zone alerts are off completely: the server refuses to infer which Zone a blurred position is standing in, so no Crew member is told about an enter or a leave. STALKR will not quietly use the precise coordinate you asked it to blur.

  • Approximate is a precision reduction, not anonymity. Authorised viewers still receive an area with your name on it.
  • It does not change who can see you. Only Dark, or ending a Journey, changes the audience.
  • Precision is a device-wide setting, and the card offering it says so — a per-Crew promise there would be one the app could not keep.

Zones that watch places, not people

A Zone is a Crew-scoped area with Enter and Leave alerts. Three things people routinely conflate are kept as separate settings on purpose: whether the shape is drawn on your map, whether the Zone is monitored at all, and which transitions alert.

  • Creating a Zone does not start evaluating it. Monitoring does, and it is its own switch.
  • Hiding the Zones layer only stops drawing the shape. A Zone you cannot see can still be monitored, which is why those are never the same control.
  • Enter and Leave are the transitions the product supports. There is no dwell or overstay alert in the app.
  • A Zone belongs to the Crew that owns it and to the members it names; it cannot reach into another Crew or into a Journey.
  • Approximate sharing switches Crew Zone alerts off entirely, as above.

Location health, stated honestly

The most dishonest thing a tracking app can do is draw an old point as though it were current. STALKR derives presence from the last successful timestamp and from separate evidence that the pipeline is alive, and when that evidence disappears it degrades to the state the remaining evidence supports — never to a vaguer one that sounds better.

  • Live, Live · Moving and Live · Stationary mean a recent fix plus evidence the device is still reporting.
  • Last known, Stale and Offline are statements about the age of the data, not about the person.
  • Location disabled, Permission lost and Dark name the specific thing that stopped, where the app can tell.
  • Unknown stays Unknown. A member whose state cannot be established is not quietly rendered as offline.
  • Nothing raises an alarm when someone goes quiet. Presence degrades on the member card, and reading that timestamp is the check — there is no low-signal alert to wait for.

When permission is lost or the phone stops reporting

What a location product does when it stops working is the part worth understanding, and it is where STALKR is deliberately unhelpful to anyone who wants a comfortable dashboard.

  • STALKR refuses to claim Live when location permission is denied, and offers to open system Settings instead.
  • Repeated failed writes raise a delivery warning to you. A device can hold a perfectly good GPS fix while nothing reaches the Crew, and the two failures need different responses.
  • A failed write is not queued for later delivery. A gap in the map is a gap rather than a backlog waiting to flush, and nothing is replayed for the period it failed.
  • Your Crew sees a stale timestamp rather than a warning of their own, so that timestamp is the thing to read.
  • A member can be stale because they went Dark, lost connectivity, ran out of battery, had permission revoked, or was suspended by the operating system. The label does not guess which.

Why we decline the surveillance use case

STALKR is built for a crew that cannot stay together and still has to stay accounted for: a guide with clients on the water, a survey pair working opposite ends of a block, a tree or utility contractor whose last stop of the day is an hour from the truck. That job needs people to know roughly where you were and to notice when you stop answering. It does not need a manager watching a live board all day.

So the product does not have the parts that job would require, and their absence is a decision rather than a roadmap gap we are being coy about. There is no supervisor or web dashboard, no workforce administration, no enterprise provisioning or SSO, no compliance export or reporting, no professional monitoring centre, and no regulatory certification. If your procurement needs those, STALKR is not your product today, and we would rather say it here than in a sales call.

What is left is the honest version of the same safety outcome. People choose to share, choose how precisely, can stop, and can see exactly what their crew can see. A Crew that requires sharing has to require it visibly. That is what separates a safety tool from a monitoring one, and it is a property of how the app is built rather than a sentence in a privacy policy.

The six controls that do the work

01

Scope

Every share belongs to one Crew or one Journey. There is no global sharing switch to leave on by accident.

02

Consent

A Crew starts Dark and asks once, by name, before your first position is published to it.

03

Dark

Stops new updates to that Crew entirely. The last authorised point stays, labelled by age.

04

Approximate

Publishes an area of roughly a kilometre, with the Zone-alert cost stated where you choose it.

05

Presence

Live, stale, offline, permission lost, unknown. Data age is reported as data age.

06

Enforcement

A Crew can require sharing, and STALKR shows that it is required rather than faking the toggle.

Frequently Asked Questions

What does privacy-first location sharing actually mean?

That a position reaches only an audience you authorised, and only while you keep authorising it. In STALKR that is enforced by scope rather than promised in policy: sharing belongs to a specific Crew or a specific Journey, a Crew starts Dark until you answer a prompt naming it, and going Dark stops new updates to that Crew entirely.

Does going Dark delete my location history?

No. Dark stops new fixes for that Crew. The last position you were authorised to share stays visible to them, marked offline or stale according to its age, because removing it would hide that you were somewhere rather than protect where you are now.

If I go Live in one Crew, can my other Crews see me?

No. Live is per Crew and does not carry across when you switch Crews, and it does not start a Journey. A Journey is a separate scope whose watchers see it because they hold its watch link — so going Dark in every Crew leaves an active Journey running until you end it.

Is approximate location anonymous?

No, and the app does not pretend otherwise. Approximate sharing rounds your published position to roughly a kilometre and labels it as approximate; authorised viewers still receive an area with your identity attached. It also switches Crew Zone alerts off completely, because the server will not infer a Zone from a position you asked it to blur.

Can an employer use this to track me all day?

A Crew owner can set that Crew to Tracking Enforced, which requires its members to share while they are in it. STALKR does not hide that — the Dark control refuses to toggle and says the Crew requires tracking. What the product does not have is the layer that would make it a workforce monitoring system: no supervisor or web dashboard, no reporting or compliance export, no workforce administration, no SSO. Sharing is scoped to a Crew you can see and can leave.

What happens if my phone loses signal or the battery dies?

Your Crew keeps the last point that actually arrived, with its timestamp, and presence degrades to stale and then to a state the remaining evidence supports. Failed writes are not queued, so nothing is replayed for the period they failed. On your own device, repeated failures raise a delivery warning — a phone can hold a good GPS fix while nothing is reaching the Crew.

Will NAVTRL tell my crew if I go quiet?

No. Presence degrades on the member card and reading that timestamp is the check; there is no low-signal alert in the product. If you want somebody actively told, arm a check-in timer or the dead-man switch, which escalates to the people you selected.

Can I use STALKR without sharing my location with anyone?

Yes. Crews start Dark, and the map, your Tracks, Routes and Checkpoints are yours whether or not you are Live in anything. Sharing is something you switch on for a specific Crew or begin with a Journey, not the price of using the app.

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