How to End or Complete a Journey
Use the active Journey controls to mark arrival or end the session. Arrival records safe completion; ending early records cancellation instead.
Steps
- Open the active Journey.
- Choose the appropriate arrival or end action.
- Confirm if STALKR asks.
How this works
Arrival and cancellation are recorded differently on purpose. Marking arrival closes the Journey as completed; ending early records a cancellation, and a watcher reading the history can tell the two apart.
Ending a Journey stops that Journey's sharing only. Crew sharing keeps whatever state you last set for each Crew, so finishing a trip does not make you invisible to a Crew you are Live in.
The end is a server write. Without connectivity the session can keep looking active to watchers until that write succeeds, and it is not queued for later.
What happens next
Watchers receive an end or arrival update once notification delivery succeeds.
Common problems
- Ending a Journey does not stop Crew sharing.
- Without connectivity, watchers may keep seeing the Journey as active until the end write succeeds.
Questions this answers
- How do I stop sharing a trip?
- How do I mark that I arrived?
- Does ending a Journey make me Dark?