Crew Sharing vs Journey Sharing
Crew and Journey sharing are independent scopes. Going Dark in one Crew does not automatically stop a Journey or another Crew; change the sharing state or end the session in the scope you intend.
How this works
The two are separate authorizations with separate audiences. A Crew sees you because you are Live in that Crew; a Journey watcher sees you because they hold that Journey's capability link.
That independence cuts both ways. Going Dark in every Crew leaves an active Journey running, and ending a Journey leaves Crew sharing exactly as you set it.
Tracking Enforced belongs to one Crew and cannot reach into another Crew or into a Journey, so a Crew that keeps you Live has no bearing on whether a Journey is being watched.
What happens next
Each scope keeps its own state until you change it there.
Common problems
- Going Dark is per Crew and does not end a Journey.
- Ending a Journey does not change whether you are Live in any Crew.
Questions this answers
- Can my Crew see me if I share a Journey?
- Does going Dark stop everything?
- How do I stop sharing with everyone?